

Gray Health from ally overlap reduced from 5 HP for 5 seconds to 3 HP for 3 seconds.– Air/Ground Neutral Special – Gray Health from activation reduced from 2 + #bolts HP for 5 seconds to #bolts HP for 3 seconds.Fixed issues that allowed for infinitely bouncing on enemies near the ground.Knockback angle changed to send fighters more horizontally and away from Iron Giant.Can no longer use cannonball attack when out of air specials.– Air/Ground Down Special – Fixed an issue where VFX trails would persist and fill up the screen.Notable adjustments include Projectile Block buff, Speed Boost buff, and Steven Bubble debuff ~ VFX – Global fighter VFX now better matches Iron Giant’s size without making the screen too busy.

Batman characters windows#
We’ve given him some additional whiff punish windows to help address this. With perks like Coffeezilla causing this cooldown to be even shorter, we felt this change was necessary to create counterplay against the batarang.ĭeveloper Notes: Bugs Bunny is a bit too safe in everything he does. This change helps create a window from when the batarang is used for the opponent to react.
Batman characters Patch#
– Air/Ground Neutral Attack (coming in patch 2): Batarang pick up will now return 9.45s of it’s cooldown down from 11.55s.– Ground Side Attack – First hit added 3 frames of whiff recovery.Fixed Batman grapple failing at short distances under high latency.Increased the overshooting distance when grappling to an ally.~ Air/Ground Side Special – Fixed bug where Batman would overshoot his grapple destination if the fighter he was grappling to dodged.Fixed bug where the hitboxes from Arya’s disguise would stay active during her normal attacks.Fixed bug where Arya’s original hitboxes would be useable during disguise attacks.Fixed bug where Arya’s disguise attack hitbox could get disconnected.Fixed a bug where Arya’s top UI would be offset incorrectly when she steals a face.Set Arya’s hurtbox to match her victim’s hurtbox while she is disguised as them.~ Air/Ground Neutral Special – Fixed a bug where Arya would not copy over capsule hitboxes on her normal neutral attacks when stealing a fighter’s face.+ Ground Down Attack – Now has slightly earlier dodge branching.+ Ground Side Attack – Arya will retain velocity on first hit of side attack.+ Neutral Air Attack – Now has earlier branching on hit.+ Air Up Attack – The first hit will now more accurately combo into the second hit.+ Air/Ground Up Special – Hitting a fighter will now more accurately launch them at an angle to allow follow-ups for Arya.Note: Attacks callouts reference default controls.ĭeveloper Notes: The goal of these changes was to make Arya’s combos be more consistent and successful at lower skill levels. MultiVersus Season 1 fighter buffs and nerfs: Patch notes
